Jam 2 Draft

Press AD to move, Space to jump, E to change state.
The main mechanic is centered on the monster in front of the player. When it is asleep, sleep symbols (ZZZ) appear above its head. The player can step on these symbols to jump up and progress. However, the key is inside the monster’s mouth. The monster has two states: asleep and awake. The player must first obtain the key, then put the monster back to sleep once it wakes up, in order to jump up and clear the level.
The win condition is to get the key and touch the door. There is no explicit lose condition in this game.
Visually, when the monster wakes up, it becomes slightly taller, the key appears, and the ZZZ above its head disappear. When it is asleep, it is slightly shorter, and the ZZZ symbols appear above its head.

| Status | Released |
| Platforms | HTML5 |
| Author | AmyWUyuhan |
| Made with | Unity |
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